/*
 *	Beatmania DJ Main Board (GX753)
 *
 *	Product numbers:
 *	GQ753 beatmania (first release in 1997)
 *	Gx853 beatmania 2nd MIX (1998)
 *	Gx825 beatmania 3rd MIX
 *	Gx858 beatmania complete MIX (1999)
 *	Gx847 beatmania 4th MIX
 *	Gx981 beatmania 5th MIX
 *	Gx993 beatmania Club MIX (2000)
 *	Gx988 beatmania complete MIX 2
 *	Gx995 beatmania featuring Dreams Come True
 *	GxA05 beatmania CORE REMIX
 *	GxA21 beatmania 6th MIX (2001)
 *	GxB07 beatmania 7th MIX
 *	GxC01 beatmania THE FINAL (2002)
 *
 *	Gx803 Pop'n Music 1 (1998)
 *	Gx831 Pop'n Music 2
 *	Gx980 Pop'n Music 3 (1999)
 *
 *	????? Pop'n Stage
 *	Gx970 Pop'n Stage EX (1999)
 *
 *	Chips:
 *	15a:	MC68EC020FG25
 *	25b:	001642
 *	18d:	055555 (priority encoder)
 *	 5f:	056766 (sprites)
 *	18f:	056832 (tiles)
 *	22f:	058143 = 054156 (tiles)
 *	12j:	058141 = 054539 (x2) (2 sound chips in one)
 *
 *	TODO:
 *	- correct FPS
 *
 */

#include "driver.h"
#include "state.h"
#include "artwork.h"
#include "cpu/m68000/m68000.h"
#include "machine/idectrl.h"
#include "sound/k054539.h"
#include "vidhrdw/konamiic.h"


extern data32_t *djmain_obj_ram;

VIDEO_UPDATE( djmain );
VIDEO_START( djmain );


static enum {
	BEATMANIA,
	POPNMUSIC,
	POPNSTAGE
} game_type;

static int sndram_bank;
static data8_t *sndram;

static int scratch_select;
static data8_t scratch_data[2];

static int pending_vb_int;
static data16_t v_ctrl;
static data32_t obj_regs[0xa0/4];

#define DISABLE_VB_INT	(!(v_ctrl & 0x8000))


/*************************************
 *
 *	68k CPU memory handlers
 *
 *************************************/

static WRITE32_HANDLER( paletteram32_w )
{
	int r,g,b;

	COMBINE_DATA(&paletteram32[offset]);
	data = paletteram32[offset];

 	r = (data >>  0) & 0xff;
	g = (data >>  8) & 0xff;
	b = (data >> 16) & 0xff;

	palette_set_color(offset, r, g, b);
}


//---------

static void sndram_set_bank(void)
{
	sndram = memory_region(REGION_SOUND1) + 0x80000 * sndram_bank;
}

static WRITE32_HANDLER( sndram_bank_w )
{
	if (ACCESSING_MSW32)
	{
		sndram_bank = (data >> 16) & 0x1f;
		sndram_set_bank();
	}
}

static READ32_HANDLER( sndram_r )
{
	data32_t data = 0;

	if ((mem_mask & 0xff000000) == 0)
		data |= sndram[offset * 4] << 24;

	if ((mem_mask & 0x00ff0000) == 0)
		data |= sndram[offset * 4 + 1] << 16;

	if ((mem_mask & 0x0000ff00) == 0)
		data |= sndram[offset * 4 + 2] << 8;

	if ((mem_mask & 0x000000ff) == 0)
		data |= sndram[offset * 4 + 3];

	return data;
}

static WRITE32_HANDLER( sndram_w )
{
	if ((mem_mask & 0xff000000) == 0)
		sndram[offset * 4] = data >> 24;

	if ((mem_mask & 0x00ff0000) == 0)
		sndram[offset * 4 + 1] = data >> 16;

	if ((mem_mask & 0x0000ff00) == 0)
		sndram[offset * 4 + 2] = data >> 8;

	if ((mem_mask & 0x000000ff) == 0)
		sndram[offset * 4 + 3] = data;
}


//---------

static READ16_HANDLER( dual539_16_r )
{
	data16_t ret = 0;

	if (ACCESSING_LSB16)
		ret |= K054539_1_r(offset);
	if (ACCESSING_MSB16)
		ret |= K054539_0_r(offset)<<8;

	return ret;
}

static WRITE16_HANDLER( dual539_16_w )
{
	if (ACCESSING_LSB16)
		K054539_1_w(offset, data);
	if (ACCESSING_MSB16)
		K054539_0_w(offset, data>>8);
}

static READ32_HANDLER( dual539_r )
{
	data32_t data = 0;

	if (~mem_mask & 0xffff0000)
		data |= dual539_16_r(offset * 2, mem_mask >> 16) << 16;
	if (~mem_mask & 0x0000ffff)
		data |= dual539_16_r(offset * 2 + 1, mem_mask);

	return data;
}

static WRITE32_HANDLER( dual539_w )
{
	if (~mem_mask & 0xffff0000)
		dual539_16_w(offset * 2, data >> 16, mem_mask >> 16);
	if (~mem_mask & 0x0000ffff)
		dual539_16_w(offset * 2 + 1, data, mem_mask);
}


//---------

static READ32_HANDLER( obj_ctrl_r )
{
	// read obj_regs[0x0c/4]: unknown
	// read obj_regs[0x24/4]: unknown

	return obj_regs[offset];
}

static WRITE32_HANDLER( obj_ctrl_w )
{
	// write obj_regs[0x28/4]: bank for rom readthrough

	COMBINE_DATA(&obj_regs[offset]);
}

static READ32_HANDLER( obj_rom_r )
{
	data8_t *mem8 = memory_region(REGION_GFX1);
	int bank = obj_regs[0x28/4] >> 16;

	offset += bank * 0x200;
	offset *= 4;

	if (~mem_mask & 0x0000ffff)
		offset += 2;

	if (~mem_mask & 0xff00ff00)
		offset++;

	return mem8[offset] * 0x01010101;
}


//---------

static WRITE32_HANDLER( v_ctrl_w )
{
	if (ACCESSING_MSW32)
	{
		data >>= 16;
		mem_mask >>= 16;
		COMBINE_DATA(&v_ctrl);

		if (pending_vb_int && !DISABLE_VB_INT)
		{
			pending_vb_int = 0;
			cpu_set_irq_line(0, MC68000_IRQ_4, HOLD_LINE);
		}
	}
}

static READ32_HANDLER( v_rom_r )
{
	data8_t *mem8 = memory_region(REGION_GFX2);
	int bank = K056832_word_r(0x34/2, 0xffff);

	offset *= 2;

	if (!ACCESSING_MSB32)
		offset += 1;

	offset += bank * 0x800 * 4;

	if (v_ctrl & 0x020)
		offset += 0x800 * 2;

	return mem8[offset] * 0x01010000;
}


//---------

static READ32_HANDLER( inp1_r )
{
	data32_t result = (input_port_5_r(0)<<24) | (input_port_2_r(0)<<16) | (input_port_1_r(0)<<8) | input_port_0_r(0);

	return result;
}

static READ32_HANDLER( inp2_r )
{
	return (input_port_3_r(0)<<24) | (input_port_4_r(0)<<16) | 0xffff;
}

static READ32_HANDLER( scratch_r )
{
	data32_t result = 0;

	if (!(mem_mask & 0x0000ff00))
	{
		if (input_port_6_r(0) & (1 << scratch_select))
			scratch_data[scratch_select]++;
		if (input_port_6_r(0) & (4 << scratch_select))
			scratch_data[scratch_select]--;

		result |= scratch_data[scratch_select] << 8;
	}

	return result;
}

static WRITE32_HANDLER( scratch_w )
{
	if (!(mem_mask & 0x00ff0000))
		scratch_select = (data >> 19) & 1;
}


//---------

#define IDE_STD_OFFSET	(0x1f0/2)
#define IDE_ALT_OFFSET	(0x3f6/2)

static READ32_HANDLER( ide_std_r )
{
	if (ACCESSING_LSB32)
		return ide_controller16_0_r(IDE_STD_OFFSET + offset, 0x00ff) >> 8;
	else
		return ide_controller16_0_r(IDE_STD_OFFSET + offset, 0x0000) << 16;
}

static WRITE32_HANDLER( ide_std_w )
{
	if (ACCESSING_LSB32)
		ide_controller16_0_w(IDE_STD_OFFSET + offset, data << 8, 0x00ff);
	else
		ide_controller16_0_w(IDE_STD_OFFSET + offset, data >> 16, 0x0000);
}


static READ32_HANDLER( ide_alt_r )
{
	if (offset == 0)
		return ide_controller16_0_r(IDE_ALT_OFFSET, 0xff00) << 24;

	return 0;
}

static WRITE32_HANDLER( ide_alt_w )
{
	if (offset == 0 && !(mem_mask & 0x00ff0000))
		ide_controller16_0_w(IDE_ALT_OFFSET, data >> 24, 0xff00);
}


//---------

// light/coin blocker control

/*
 beatmania/hiphopmania
	0x5d0000 (MSW16):
	bit 0: 1P button 1 LED
	    1: 1P button 2 LED
	    2: 1P button 3 LED
	    3: 1P button 4 LED
	    4: 1P button 5 LED
	    5: Right blue HIGHLIGHT	(active low)
	    6: 2P button 1 LED
	    7: 2P button 2 LED
	    8: 2P button 3 LED
	    9: Left blue HIGHLIGHT	(active low)
	   10: Left red HIGHLIGHT	(active low)
	   11: Right red HIGHLIGHT	(active low)
	12-15: not used?		(always low)

	0x5d2000 (MSW16):
	    0: 1P START button LED
	    1: 2P START button LED
	    2: EFFECT button LED
	 3-10: not used?		(always low)
	   11: SSR
	   12: 2P button 4 LED
	   13: 2P button 5 LED
	   14: COIN BLOCKER		(active low)
	   15: not used?		(always low)


 Pop'n Music
	0x5d0000 (MSW16):
	bit 0: Button 1 LED
	    1: Button 2 LED
	    2: Button 3 LED
	    3: Button 4 LED
	    4: Button 5 LED
	    5: Button 6 LED
	    6: Button 7 LED
	    7: Button 8 LED
	    8: Button 9 LED
	 9-15: not used?		(always low)

	0x5d2000 (MSW16):
	    0: Left blue HIGHLIGHT
	    1: Left red HIGHLIGHT
	    2: Right blue HIGHLIGHT
	    3: Right red HIGHLIGHT
	  4-5: not used?		(always low)
	    6: EQUALIZER 1
	    7: EQUALIZER 2
	    8: EQUALIZER 3
	    9: EQUALIZER 4
	   10: EQUALIZER 5
	11-13: not used?		(always low)
	   14: COIN BLOCKER		(active low)
	   15: not used?		(always low)


 Pop'n Stage
	0x5d0000 (MSW16):
	bit 0: Right R and G HIGHLIGHT
	    1: Right Y and B HIGHLIGHT
	    2: Left R and G HIGHLIGHT
	    3: Left Y and B HIGHLIGHT
	 4-15: not used?		(always low)

	0x5d2000 (MSW16):
	bit 0: Button 1 LED
	    1: Button 2 LED
	    2: Button 3 LED
	    3: Button 4 LED
	    4: Button 5 LED
	    5: Button 6 LED
	    6: Button 7 LED
	    7: Button 8 LED
	    8: Button 9 LED
	    9: Button 9 LED
	   10: Button 10 LED
	   11: Left selection button LED
	   12: Middle selection button LED
	   13: Right selection button LED
	   14: COIN BLOCKER		(active low)
	   15: not used?		(always low)
*/

static WRITE32_HANDLER( light_ctrl_1_w )
{
	if (ACCESSING_MSW32)
	{
		switch (game_type)
		{
		case BEATMANIA:
			artwork_show("right-red-hlt",  !(data & 0x08000000));	// Right red HIGHLIGHT
			artwork_show("left-red-hlt",   !(data & 0x04000000));	// Left red HIGHLIGHT
			artwork_show("left-blue-hlt",  !(data & 0x02000000));	// Left blue HIGHLIGHT
			artwork_show("right-blue-hlt", !(data & 0x00200000));	// Right blue HIGHLIGHT
			break;
		case POPNMUSIC:
			set_led_status(0, data & 0x00080000);			// Button 4
			set_led_status(1, data & 0x00100000);			// Button 5
			set_led_status(2, data & 0x00400000);			// Button 6
			break;
		case POPNSTAGE:
			artwork_show("right-rg-hlt",   data & 0x00010000);	// Left R&G HIGHLIGHT
			artwork_show("right-yb-hlt",   data & 0x00020000);	// Left Y&B HIGHLIGHT
			artwork_show("left-rg-hlt",    data & 0x00040000);	// Right R&G HIGHLIGHT
			artwork_show("left-yb-hlt",    data & 0x00080000);	// Right Y&B HIGHLIGHT
			break;
		}
	}
}

static WRITE32_HANDLER( light_ctrl_2_w )
{
	if (ACCESSING_MSW32)
	{
		switch (game_type)
		{
		case BEATMANIA:
			artwork_show("left-ssr",       data & 0x08000000);	// SSR
			artwork_show("right-ssr",      data & 0x08000000);	// SSR
			set_led_status(0, data & 0x00010000);			// 1P START
			set_led_status(1, data & 0x00020000);			// 2P START
			set_led_status(2, data & 0x00040000);			// EFFECT
			break;
		case POPNMUSIC:
			artwork_show("left-blue-hlt",  data & 0x00010000);	// Left blue HIGHLIGHT
			artwork_show("left-red-hlt",   data & 0x00020000);	// Left red HIGHLIGHT
			artwork_show("right-blue-hlt", data & 0x00040000);	// Right blue HIGHLIGHT
			artwork_show("right-red-hlt",  data & 0x00080000);	// Right red HIGHLIGHT
			break;
		case POPNSTAGE:
			set_led_status(0, data & 0x04000000);			// Left selection
			set_led_status(1, data & 0x08000000);			// Middle selection
			set_led_status(2, data & 0x10000000);			// Right selection
			break;
		}
	}
}


//---------

// unknown ports :-(

static WRITE32_HANDLER( unknown590000_w )
{
	//logerror("%08X: unknown 590000 write %08X: %08X & %08X\n", activecpu_get_previouspc(), offset, data, ~mem_mask);
}

static WRITE32_HANDLER( unknown802000_w )
{
	//logerror("%08X: unknown 802000 write %08X: %08X & %08X\n", activecpu_get_previouspc(), offset, data, ~mem_mask);
}

static WRITE32_HANDLER( unknownc02000_w )
{
	//logerror("%08X: unknown c02000 write %08X: %08X & %08X\n", activecpu_get_previouspc(), offset, data, ~mem_mask);
}



/*************************************
 *
 *	Interrupt handlers
 *
 *************************************/

static INTERRUPT_GEN( vb_interrupt )
{
	pending_vb_int = 0;

	if (DISABLE_VB_INT)
	{
		pending_vb_int = 1;
		return;
	}

	//logerror("V-Blank interrupt\n");
	cpu_set_irq_line(0, MC68000_IRQ_4, HOLD_LINE);
}


static void ide_interrupt(int state)
{
	if (state != CLEAR_LINE)
	{
		//logerror("IDE interrupt asserted\n");
		cpu_set_irq_line(0, MC68000_IRQ_1, HOLD_LINE);
	}
	else
	{
		//logerror("IDE interrupt cleared\n");
		cpu_set_irq_line(0, MC68000_IRQ_1, CLEAR_LINE);
	}
}




/*************************************
 *
 *	Memory definitions
 *
 *************************************/

static MEMORY_READ32_START( readmem )
	{ 0x000000, 0x0fffff, MRA32_ROM },		// PRG ROM
	{ 0x400000, 0x40ffff, MRA32_RAM },		// WORK RAM
	{ 0x480000, 0x48443f, paletteram32_r },		// COLOR RAM (tilemap)
	{ 0x500000, 0x57ffff, sndram_r },		// SOUND RAM
	{ 0x580000, 0x58003f, K056832_long_r },		// VIDEO REG (tilemap)
	{ 0x5b0000, 0x5b04ff, dual539_r },		// SOUND regs
	{ 0x5c0000, 0x5c0003, inp1_r },			// input port
	{ 0x5c8000, 0x5c8003, inp2_r },			// input port
	{ 0x5e0000, 0x5e0003, scratch_r },		// scratch input port
	{ 0x600000, 0x601fff, v_rom_r },		// VIDEO ROM readthrough (for POST)
	{ 0x801000, 0x8017ff, MRA32_RAM },		// OBJECT RAM
	{ 0x803000, 0x80309f, obj_ctrl_r },		// OBJECT REGS
	{ 0x803800, 0x803fff, obj_rom_r },		// OBJECT ROM readthrough (for POST)
	{ 0xc00000, 0xc01fff, K056832_ram_long_r },	// VIDEO RAM (tilemap) (beatmania)
	{ 0xd00000, 0xd0000f, ide_std_r },		// IDE control regs (hiphopmania)
	{ 0xd4000c, 0xd4000f, ide_alt_r },		// IDE status control reg (hiphopmania)
	{ 0xe00000, 0xe01fff, K056832_ram_long_r },	// VIDEO RAM (tilemap) (hiphopmania)
	{ 0xf00000, 0xf0000f, ide_std_r },		// IDE control regs (beatmania)
	{ 0xf4000c, 0xf4000f, ide_alt_r },		// IDE status control reg (beatmania)
MEMORY_END

static MEMORY_WRITE32_START( writemem )
	{ 0x000000, 0x0fffff, MWA32_ROM },		// PRG ROM
	{ 0x400000, 0x40ffff, MWA32_RAM },		// WORK RAM
	{ 0x480000, 0x48443f, paletteram32_w, &paletteram32 },	// COLOR RAM
	{ 0x500000, 0x57ffff, sndram_w },		// SOUND RAM
	{ 0x580000, 0x58003f, K056832_long_w },		// VIDEO REG (tilemap)
	{ 0x590000, 0x590007, unknown590000_w },	// ??
	{ 0x5a0000, 0x5a005f, K055555_long_w },		// 055555: priority encoder
	{ 0x5b0000, 0x5b04ff, dual539_w },		// SOUND regs
	{ 0x5d0000, 0x5d0003, light_ctrl_1_w },		// light/coin blocker control 1
	{ 0x5d2000, 0x5d2003, light_ctrl_2_w },		// light/coin blocker control 2
	{ 0x5d4000, 0x5d4003, v_ctrl_w },		// VIDEO control
	{ 0x5d6000, 0x5d6003, sndram_bank_w },		// SOUND RAM bank
	{ 0x5e0000, 0x5e0003, scratch_w },		// scratch input port
	{ 0x801000, 0x8017ff, MWA32_RAM, &djmain_obj_ram },	// OBJECT RAM
	{ 0x802000, 0x802fff, unknown802000_w },	// ??
	{ 0x803000, 0x80309f, obj_ctrl_w },		// OBJECT REGS
	{ 0xc00000, 0xc01fff, K056832_ram_long_w },	// VIDEO RAM (tilemap) (beatmania)
	{ 0xc02000, 0xc02047, unknownc02000_w },	// ??
	{ 0xd00000, 0xd0000f, ide_std_w },		// IDE control regs (hiphopmania)
	{ 0xd4000c, 0xd4000f, ide_alt_w },		// IDE status control reg (hiphopmania)
	{ 0xe00000, 0xe01fff, K056832_ram_long_w },	// VIDEO RAM (tilemap) (hiphopmania)
	{ 0xf00000, 0xf0000f, ide_std_w },		// IDE control regs (beatmania)
	{ 0xf4000c, 0xf4000f, ide_alt_w },		// IDE status control reg (beatmania)
MEMORY_END



/*************************************
 *
 *	Port definitions
 *
 *************************************/

#define BEATMANIA_INPUT \
	PORT_START      /* IN 0 */ \
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER1 ) \
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER1 ) \
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER1 ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_PLAYER1 ) \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON5 | IPF_PLAYER1 ) \
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 ) \
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 ) \
 \
	PORT_START      /* IN 1 */ \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER2 ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_PLAYER2 ) \
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 | IPF_PLAYER2 ) \
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) \
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) \
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 )	/* EFFECT */ \
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) \
 \
	PORT_START      /* IN 2 */ \
	PORT_BITX(0x01, IP_ACTIVE_LOW, IPT_SERVICE, DEF_STR( Service_Mode ), KEYCODE_F2, IP_JOY_NONE )	/* TEST SW */ \
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )	/* SERVICE */ \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 )	/* RESET SW */ \
	PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN )

#define BEATMANIA_SCRATCH \
	PORT_START      /* IN 6: fake port for scratch */ \
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 | IPF_PLAYER1 )	/* +R */ \
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON6 | IPF_PLAYER2 )	/* +R */ \
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON7 | IPF_PLAYER1 )	/* -L */ \
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 | IPF_PLAYER2 )	/* -L */

#define BEATMANIA_DSW1(base,mask) \
	PORT_START      /* IN 3 */ \
	PORT_DIPNAME( 0xff, (0xff & mask) | base, DEF_STR( Coinage ) ) \
	PORT_DIPSETTING(    (0xe0 & mask) | base, "1P 8C / 2P 16C / Continue 8C" ) \
	PORT_DIPSETTING(    (0xe1 & mask) | base, "1P 8C / 2P 16C / Continue 7C" ) \
	PORT_DIPSETTING(    (0xe2 & mask) | base, "1P 8C / 2P 16C / Continue 6C" ) \
	PORT_DIPSETTING(    (0xe3 & mask) | base, "1P 7C / 2P 14C / Continue 7C" ) \
	PORT_DIPSETTING(    (0xe4 & mask) | base, "1P 7C / 2P 14C / Continue 6C" ) \
	PORT_DIPSETTING(    (0xe5 & mask) | base, "1P 7C / 2P 14C / Continue 5C" ) \
	PORT_DIPSETTING(    (0xe6 & mask) | base, "1P 6C / 2P 12C / Continue 6C" ) \
	PORT_DIPSETTING(    (0xe7 & mask) | base, "1P 6C / 2P 12C / Continue 5C" ) \
	PORT_DIPSETTING(    (0xe8 & mask) | base, "1P 6C / 2P 12C / Continue 4C" ) \
	PORT_DIPSETTING(    (0xe9 & mask) | base, "1P 5C / 2P 10C / Continue 5C" ) \
	PORT_DIPSETTING(    (0xeb & mask) | base, "1P 5C / 2P 10C / Continue 3C" ) \
	PORT_DIPSETTING(    (0xea & mask) | base, "1P 5C / 2P 10C / Continue 4C" ) \
	PORT_DIPSETTING(    (0xec & mask) | base, "1P 4C / 2P 8C / Continue 4C" ) \
	PORT_DIPSETTING(    (0xed & mask) | base, "1P 4C / 2P 8C / Continue 3C" ) \
	PORT_DIPSETTING(    (0xee & mask) | base, "1P 4C / 2P 8C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xef & mask) | base, "1P 3C / 2P 6C / Continue 3C" ) \
	PORT_DIPSETTING(    (0xf0 & mask) | base, "1P 3C / 2P 6C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xf1 & mask) | base, "1P 3C / 2P 6C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xf2 & mask) | base, "1P 3C / 2P 4C / Continue 3C" ) \
	PORT_DIPSETTING(    (0xf3 & mask) | base, "1P 3C / 2P 4C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xf4 & mask) | base, "1P 3C / 2P 4C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xf5 & mask) | base, "1P 3C / 2P 3C / Continue 3C" ) \
	PORT_DIPSETTING(    (0xf6 & mask) | base, "1P 3C / 2P 3C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xf7 & mask) | base, "1P 3C / 2P 3C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xfa & mask) | base, "1P 2C / 2P 3C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xfb & mask) | base, "1P 2C / 2P 3C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xf8 & mask) | base, "1P 2C / 2P 4C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xff & mask) | base, "1P 2C / 2P 4C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xfc & mask) | base, "1P 2C / 2P 2C / Continue 2C" ) \
	PORT_DIPSETTING(    (0xfd & mask) | base, "1P 2C / 2P 2C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xfe & mask) | base, "1P 1C / 2P 2C / Continue 1C" ) \
	PORT_DIPSETTING(    (0xf9 & mask) | base, "1P 1C / 2P 1C / Continue 1C" ) \
	PORT_DIPSETTING(    (0x00 & mask) | base, DEF_STR( Free_Play ) )

#define BEATMANIA_DSW2 \
	PORT_START      /* IN 4 */ \
	PORT_DIPNAME( 0x80, 0x80, "Score Display" ) \
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x80, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Demo_Sounds ) ) \
	PORT_DIPSETTING(    0x60, "Loud" ) \
	PORT_DIPSETTING(    0x20, "Medium" ) \
	PORT_DIPSETTING(    0x40, "Low" ) \
	PORT_DIPSETTING(    0x00, "Silent" ) \
	PORT_DIPNAME( 0x10, 0x10, "Level Display" ) \
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x10, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x0c, 0x0c, "Normal Difficulty" ) \
	PORT_DIPSETTING(    0x08, "Level 0" ) \
	PORT_DIPSETTING(    0x0c, "Level 1" ) \
	PORT_DIPSETTING(    0x04, "Level 2" ) \
	PORT_DIPSETTING(    0x00, "Level 3" ) \
	PORT_DIPNAME( 0x03, 0x03, "Expert Difficulty" ) \
	PORT_DIPSETTING(    0x02, "Level 0" ) \
	PORT_DIPSETTING(    0x03, "Level 1" ) \
	PORT_DIPSETTING(    0x01, "Level 2" ) \
	PORT_DIPSETTING(    0x00, "Level 3" )

#define BEATMANIA_DSW2_OLD_LEVEL \
	PORT_START      /* IN 4 */ \
	PORT_DIPNAME( 0x80, 0x80, "Score Display" ) \
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x80, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Demo_Sounds ) ) \
	PORT_DIPSETTING(    0x60, "Loud" ) \
	PORT_DIPSETTING(    0x20, "Medium" ) \
	PORT_DIPSETTING(    0x40, "Low" ) \
	PORT_DIPSETTING(    0x00, "Silent" ) \
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 2-4 */ \
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Difficulty ) ) \
	PORT_DIPSETTING(    0x0a, "Level 0" ) \
	PORT_DIPSETTING(    0x0e, "Level 1" ) \
	PORT_DIPSETTING(    0x0d, "Level 2" ) \
	PORT_DIPSETTING(    0x0c, "Level 3" ) \
	PORT_DIPSETTING(    0x0b, "Level 4" ) \
	PORT_DIPSETTING(    0x0f, "Level 5" ) \
	PORT_DIPSETTING(    0x09, "Level 6" ) \
	PORT_DIPSETTING(    0x08, "Level 7" ) \
	PORT_DIPSETTING(    0x07, "Level 8" ) \
	PORT_DIPSETTING(    0x06, "Level 9" ) \
	PORT_DIPSETTING(    0x05, "Level 10" ) \
	PORT_DIPSETTING(    0x04, "Level 11" ) \
	PORT_DIPSETTING(    0x03, "Level 12" ) \
	PORT_DIPSETTING(    0x02, "Level 13" ) \
	PORT_DIPSETTING(    0x01, "Level 14" ) \
	PORT_DIPSETTING(    0x00, "Level 15" )

#define BMCOMPMX_DSW2 \
	PORT_START      /* IN 4 */ \
	PORT_DIPNAME( 0x80, 0x80, "Score Display" ) \
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x80, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Demo_Sounds ) ) \
	PORT_DIPSETTING(    0x60, "Loud" ) \
	PORT_DIPSETTING(    0x20, "Medium" ) \
	PORT_DIPSETTING(    0x40, "Low" ) \
	PORT_DIPSETTING(    0x00, "Silent" ) \
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )		/* DSW 2-4 */ \
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Difficulty ) ) \
	PORT_DIPSETTING(    0x0a, "Level 0" ) \
	PORT_DIPSETTING(    0x0e, "Level 1" ) \
	PORT_DIPSETTING(    0x0d, "Level 2" ) \
	PORT_DIPSETTING(    0x0c, "Level 3" ) \
	PORT_DIPSETTING(    0x0b, "Level 4" ) \
	PORT_DIPSETTING(    0x0f, "Level 5" ) \
	PORT_DIPSETTING(    0x09, "Level 6" ) \
	PORT_DIPSETTING(    0x08, "Level 7" ) \
	PORT_DIPSETTING(    0x07, "Level 8" ) \
	PORT_DIPSETTING(    0x06, "Level 9" ) \
	PORT_DIPSETTING(    0x05, "Level 10" ) \
	PORT_DIPSETTING(    0x04, "Level 11" ) \
	PORT_DIPSETTING(    0x03, "Level 12" ) \
	PORT_DIPSETTING(    0x02, "Level 13" ) \
	PORT_DIPSETTING(    0x01, "Level 14" ) \
	PORT_DIPSETTING(    0x00, "Level 15" )

#define BEATMANIA_DSW3 \
	PORT_START      /* IN 5 */ \
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_DIPNAME( 0x20, 0x20, "Event Mode" ) \
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x1c, 0x1c, "Normal Mode Stages" ) \
	PORT_DIPSETTING(    0x10, "3" ) \
	PORT_DIPSETTING(    0x1c, "4" ) \
	PORT_DIPSETTING(    0x08, "5" ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-5 */ \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-6 */

#define BM1STMIX_DSW3 \
	PORT_START      /* IN 5 */ \
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_DIPNAME( 0x20, 0x20, "Event Mode" ) \
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x1c, 0x14, "Normal Mode Stages" ) \
	PORT_DIPSETTING(    0x10, "3" ) \
	PORT_DIPSETTING(    0x14, "4" ) \
	PORT_DIPSETTING(    0x00, "5" ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-5 */ \
	PORT_DIPNAME( 0x01, 0x01, "Free Hidden Songs" )		/* DSW 3-6 */ \
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

#define BMCOMPMX_DSW3 \
	PORT_START      /* IN 5 */ \
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_DIPNAME( 0x20, 0x20, "Event Mode" ) \
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x1c, 0x1c, "Normal Mode Stages" ) \
	PORT_DIPSETTING(    0x10, "3" ) \
	PORT_DIPSETTING(    0x1c, "4" ) \
	PORT_DIPSETTING(    0x08, "5" ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-5 */ \
	PORT_DIPNAME( 0x01, 0x01, "Secret Expert Course" )	/* DSW 3-6 */ \
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

#define BM4THMIX_DSW3 \
	PORT_START      /* IN 5 */ \
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_DIPNAME( 0x20, 0x20, "Event Mode" ) \
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x1c, 0x1c, "Normal Mode Stages" ) \
	PORT_DIPSETTING(    0x10, "3" ) \
	PORT_DIPSETTING(    0x1c, "4" ) \
	PORT_DIPSETTING(    0x08, "5" ) \
	PORT_DIPNAME( 0x02, 0x02, "Secret Expert Course" )	/* DSW 3-5 */ \
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-6 */

#define HMCOMPM2_DSW3 \
	PORT_START      /* IN 5 */ \
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_DIPNAME( 0x20, 0x20, "Event Mode" ) \
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x1c, 0x1c, "Normal Mode Stages" ) \
	PORT_DIPSETTING(    0x10, "3" ) \
	PORT_DIPSETTING(    0x1c, "4" ) \
	PORT_DIPSETTING(    0x08, "5" ) \
	PORT_DIPNAME( 0x02, 0x02, "Game Over Mode" ) \
	PORT_DIPSETTING(    0x02, "On Stage Middle" ) \
	PORT_DIPSETTING(    0x00, "On Stage Last" ) \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-6 */

#define BMDCT_DSW3 \
	PORT_START      /* IN 5 */ \
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN ) \
	PORT_DIPNAME( 0x20, 0x20, "Event Mode" ) \
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( On ) ) \
	PORT_DIPNAME( 0x1c, 0x1c, "Normal / Event Mode Stages" ) \
	PORT_DIPSETTING(    0x0c, "3 / 1" ) \
	PORT_DIPSETTING(    0x14, "3 / 2" ) \
	PORT_DIPSETTING(    0x10, "4 / 3" ) \
	PORT_DIPSETTING(    0x1c, "3 / 4" ) \
	PORT_DIPSETTING(    0x08, "3 / 5" ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-5 */ \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )		/* DSW 3-6 */


INPUT_PORTS_START( beatmania )
	BEATMANIA_INPUT			/* IN 0-2 */
	BEATMANIA_DSW1(0x00, 0xff)	/* IN 3 */
	BEATMANIA_DSW2			/* IN 4 */
	BEATMANIA_DSW3			/* IN 5 */
	BEATMANIA_SCRATCH		/* IN 6 */
INPUT_PORTS_END

INPUT_PORTS_START( bm1stmix )
	BEATMANIA_INPUT			/* IN 0-2 */
	BEATMANIA_DSW1(0x00, 0xff)	/* IN 3 */
	BEATMANIA_DSW2_OLD_LEVEL	/* IN 4 */
	BM1STMIX_DSW3			/* IN 5 */
	BEATMANIA_SCRATCH		/* IN 6 */
INPUT_PORTS_END

INPUT_PORTS_START( bmcompmx )
	BEATMANIA_INPUT			/* IN 0-2 */
	BEATMANIA_DSW1(0x80, 0x3f)	/* IN 3 */
	BMCOMPMX_DSW2			/* IN 4 */
	BMCOMPMX_DSW3			/* IN 5 */
	BEATMANIA_SCRATCH		/* IN 6 */
INPUT_PORTS_END

INPUT_PORTS_START( bm4thmix )
	BEATMANIA_INPUT			/* IN 0-2 */
	BEATMANIA_DSW1(0x40, 0x3f)	/* IN 3 */
	BEATMANIA_DSW2			/* IN 4 */
	BM4THMIX_DSW3			/* IN 5 */
	BEATMANIA_SCRATCH		/* IN 6 */
INPUT_PORTS_END

INPUT_PORTS_START( hmcompm2 )
	BEATMANIA_INPUT			/* IN 0-2 */
	BEATMANIA_DSW1(0x00, 0xff)	/* IN 3 */
	BEATMANIA_DSW2			/* IN 4 */
	HMCOMPM2_DSW3			/* IN 5 */
	BEATMANIA_SCRATCH		/* IN 6 */
INPUT_PORTS_END

INPUT_PORTS_START( bmdct )
	BEATMANIA_INPUT			/* IN 0-2 */
	BEATMANIA_DSW1(0x00, 0xff)	/* IN 3 */
	BEATMANIA_DSW2			/* IN 4 */
	BMDCT_DSW3			/* IN 5 */
	BEATMANIA_SCRATCH		/* IN 6 */
INPUT_PORTS_END



/*************************************
 *
 *	Graphics layouts
 *
 *************************************/

static struct GfxLayout spritelayout =
{
	16, 16,	/* 16x16 characters */
	0x200000 / 128,	/* 16384 characters */
	4,	/* bit planes */
	{ 0, 1, 2, 3 },
	{ 4, 0, 12, 8, 20, 16, 28, 24,
	  4+256, 0+256, 12+256, 8+256, 20+256, 16+256, 28+256, 24+256 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
	  0*32+512, 1*32+512, 2*32+512, 3*32+512, 4*32+512, 5*32+512, 6*32+512, 7*32+512 },
	16*16*4
};

static struct GfxDecodeInfo gfxdecodeinfo[] =
{
	{ REGION_GFX1, 0, &spritelayout, 0,  (0x4440/4)/16 },
	{ -1 } /* end of array */
};



/*************************************
 *
 *	IDE interfaces
 *
 *************************************/

static struct ide_interface ide_intf =
{
	ide_interrupt,
};



/*************************************
 *
 *	Sound interfaces
 *
 *************************************/

static struct K054539interface k054539_interface =
{
	2,			/* 2 chips */
	48000,
	{ REGION_SOUND1, REGION_SOUND1 },
	{ { 100, 100 }, { 100, 100 } },
	{ NULL }
};



/*************************************
 *
 *	Machine-specific init
 *
 *************************************/

static MACHINE_INIT( djmain )
{
	/* reset sound ram bank */
	sndram_bank = 0;
	sndram_set_bank();

	/* reset the IDE controller */
	ide_controller_reset(0);

	/* reset LEDs */
	set_led_status(0, 1);
	set_led_status(1, 1);
	set_led_status(2, 1);
}



/*************************************
 *
 *	Machine driver
 *
 *************************************/

static MACHINE_DRIVER_START( djmain )

	/* basic machine hardware */
	// popn3 works 9.6 MHz or slower in some songs */
	//MDRV_CPU_ADD(M68EC020, 18432000/2)	/*  9.216 MHz!? */
	MDRV_CPU_ADD(M68EC020, 32000000/4)	/*  8.000 MHz!? */
	MDRV_CPU_MEMORY(readmem,writemem)
	MDRV_CPU_VBLANK_INT(vb_interrupt, 1)

	MDRV_FRAMES_PER_SECOND(58)
	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(djmain)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_RGB_DIRECT)
	MDRV_SCREEN_SIZE(64*8, 64*8)
	MDRV_VISIBLE_AREA(12, 512-12-1, 0, 384-1)
	MDRV_PALETTE_LENGTH(0x4440/4)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_VIDEO_START(djmain)
	MDRV_VIDEO_UPDATE(djmain)

	/* sound hardware */
	MDRV_SOUND_ATTRIBUTES(SOUND_SUPPORTS_STEREO)
	MDRV_SOUND_ADD(K054539, k054539_interface)
MACHINE_DRIVER_END



/*************************************
 *
 *	ROM definitions
 *
 *************************************/

ROM_START( bm1stmix )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "753jab01.6a", 0x000000, 0x80000, CRC(25BF8629) SHA1(2be73f9dd25cae415c6443f221cc7d38d5555ae5) )
	ROM_LOAD16_BYTE( "753jab02.8a", 0x000001, 0x80000, CRC(6AB951DE) SHA1(a724ede03b74e9422c120fcc263e2ebcc3a3e110) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "753jaa03.19a", 0x000000, 0x80000, CRC(F2B2BCE8) SHA1(61d31b111f35e7dde89965fa43ba627c12aff11c) )
	ROM_LOAD16_BYTE( "753jaa04.20a", 0x000001, 0x80000, CRC(85A18F9D) SHA1(ecd0ab4f53e882b00176dacad5fac35345fbea66) )
	ROM_LOAD16_BYTE( "753jaa05.22a", 0x100000, 0x80000, CRC(749B1E87) SHA1(1c771c19f152ae95171e4fd51da561ba4ec5ea87) )
	ROM_LOAD16_BYTE( "753jaa06.24a", 0x100001, 0x80000, CRC(6D86B0FD) SHA1(74a255dbb1c83131717ea1fe335f12aef81d9fcc) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "753jaa07.22d", 0x000000, 0x80000, CRC(F03AB5D8) SHA1(2ad902547908208714855aa0f2b7ed493452ee5f) )
	ROM_LOAD16_BYTE( "753jaa08.23d", 0x000001, 0x80000, CRC(6559F0C8) SHA1(0d6ec4bdc22c02cb9fb8de36b0a8f7a6c983440e) )
	ROM_LOAD16_BYTE( "753jaa09.25d", 0x100000, 0x80000, CRC(B50C3DBB) SHA1(6022ea249aad0793b2279699e68087b4bc9b4ef1) )
	ROM_LOAD16_BYTE( "753jaa10.27d", 0x100001, 0x80000, CRC(391F4BFD) SHA1(791c9889ea3ce639bbfb87934a1cad9aa3c9ccde) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	// There is an alternate image: MD5(260c9b72f4a03055e3abad61c6225324)
	DISK_IMAGE( "753jaa11.chd", 0, MD5(d56ec7b9877d1f26d7fc1cabed404947) SHA1(71d200d1bd3f1f3a01f4daa78dc9abcca8b8a1fb) )	/* ver 1.00 JA */
ROM_END

ROM_START( bm2ndmix )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "853jab01.6a", 0x000000, 0x80000, CRC(C8DF72C0) SHA1(6793b587ba0611bc3da8c4955d6a87e47a19a223) )
	ROM_LOAD16_BYTE( "853jab02.8a", 0x000001, 0x80000, CRC(BF6ACE08) SHA1(29d3fdf1c73a73a0a66fa5a4c4ac3f293cb82e37) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "853jaa03.19a", 0x000000, 0x80000, CRC(1462ED23) SHA1(fdfda3060c8d367ac2e8e43dedaba8ab9012cc77) )
	ROM_LOAD16_BYTE( "853jaa04.20a", 0x000001, 0x80000, CRC(98C9B331) SHA1(51f24b3c3773c53ff492ed9bad17c9867fd94e28) )
	ROM_LOAD16_BYTE( "853jaa05.22a", 0x100000, 0x80000, CRC(0DA3FEF9) SHA1(f9ef24144c00c054ecc4650bb79e74c57c6d6b3c) )
	ROM_LOAD16_BYTE( "853jaa06.24a", 0x100001, 0x80000, CRC(6A66978C) SHA1(460178a6f35e554a157742d77ed5ea6989fbcee1) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "853jaa07.22d", 0x000000, 0x80000, CRC(728C0010) SHA1(18888b402e0b7ccf63c7b3cb644673df1746dba7) )
	ROM_LOAD16_BYTE( "853jaa08.23d", 0x000001, 0x80000, CRC(926FC37C) SHA1(f251cba56ca201f0e748112462116cff218b66da) )
	ROM_LOAD16_BYTE( "853jaa09.25d", 0x100000, 0x80000, CRC(8584E21E) SHA1(3d1ca6de00f9ac07bbe7cd1e67093cca7bf484bb) )
	ROM_LOAD16_BYTE( "853jaa10.27d", 0x100001, 0x80000, CRC(9CB92D98) SHA1(6ace4492ba0b5a8f94a9e7b4f7126b31c6254637) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "853jaa11.chd", 0, MD5(37281741b748bea7dfa711a956649d1e) SHA1(03d6cc5aea5920163fbaba34c4f838ca605a87e3) )	/* ver 1.00 JA */
ROM_END

ROM_START( bm2ndmxa )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "853jaa01.6a", 0x000000, 0x80000, CRC(4F0BF5D0) SHA1(4793bb411e85f2191eb703a170c16cf163ea79e7) )
	ROM_LOAD16_BYTE( "853jaa02.8a", 0x000001, 0x80000, CRC(E323925B) SHA1(1f9f52a7ab6359b617e87f8b3d7ac4269885c621) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "853jaa03.19a", 0x000000, 0x80000, CRC(1462ED23) SHA1(fdfda3060c8d367ac2e8e43dedaba8ab9012cc77) )
	ROM_LOAD16_BYTE( "853jaa04.20a", 0x000001, 0x80000, CRC(98C9B331) SHA1(51f24b3c3773c53ff492ed9bad17c9867fd94e28) )
	ROM_LOAD16_BYTE( "853jaa05.22a", 0x100000, 0x80000, CRC(0DA3FEF9) SHA1(f9ef24144c00c054ecc4650bb79e74c57c6d6b3c) )
	ROM_LOAD16_BYTE( "853jaa06.24a", 0x100001, 0x80000, CRC(6A66978C) SHA1(460178a6f35e554a157742d77ed5ea6989fbcee1) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "853jaa07.22d", 0x000000, 0x80000, CRC(728C0010) SHA1(18888b402e0b7ccf63c7b3cb644673df1746dba7) )
	ROM_LOAD16_BYTE( "853jaa08.23d", 0x000001, 0x80000, CRC(926FC37C) SHA1(f251cba56ca201f0e748112462116cff218b66da) )
	ROM_LOAD16_BYTE( "853jaa09.25d", 0x100000, 0x80000, CRC(8584E21E) SHA1(3d1ca6de00f9ac07bbe7cd1e67093cca7bf484bb) )
	ROM_LOAD16_BYTE( "853jaa10.27d", 0x100001, 0x80000, CRC(9CB92D98) SHA1(6ace4492ba0b5a8f94a9e7b4f7126b31c6254637) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "853jaa11.chd", 0, MD5(37281741b748bea7dfa711a956649d1e) SHA1(03d6cc5aea5920163fbaba34c4f838ca605a87e3) )	/* ver 1.00 JA */
ROM_END

ROM_START( bmcompmx )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "858jab01.6a", 0x000000, 0x80000, CRC(92841EB5) SHA1(3a9d90a9c4b16cb7118aed2cadd3ab32919efa96) )
	ROM_LOAD16_BYTE( "858jab02.8a", 0x000001, 0x80000, CRC(7B19969C) SHA1(3545acabbf53bacc5afa72a3c5af3cd648bc2ae1) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "858jaa03.19a", 0x000000, 0x80000, CRC(8559F457) SHA1(133092994087864a6c29e9d51dcdbef2e2c2a123) )
	ROM_LOAD16_BYTE( "858jaa04.20a", 0x000001, 0x80000, CRC(770824D3) SHA1(5c21bc39f8128957d76be85bc178c96976987f5f) )
	ROM_LOAD16_BYTE( "858jaa05.22a", 0x100000, 0x80000, CRC(9CE769DA) SHA1(1fe2999f786effdd5e3e74475e8431393eb9403d) )
	ROM_LOAD16_BYTE( "858jaa06.24a", 0x100001, 0x80000, CRC(0CDE6584) SHA1(fb58d2b4f58144b71703431740c0381bb583f581) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "858jaa07.22d", 0x000000, 0x80000, CRC(7D183F46) SHA1(7a1b0ccb0407b787af709bdf038d886727199e4e) )
	ROM_LOAD16_BYTE( "858jaa08.23d", 0x000001, 0x80000, CRC(C731DC8F) SHA1(1a937d76c02711b7f73743c9999456d4408ad284) )
	ROM_LOAD16_BYTE( "858jaa09.25d", 0x100000, 0x80000, CRC(0B4AD843) SHA1(c01e15053dd1975dc68db9f4e6da47062d8f9b54) )
	ROM_LOAD16_BYTE( "858jaa10.27d", 0x100001, 0x80000, CRC(00B124EE) SHA1(435d28a327c2707833a8ddfe841104df65ffa3f8) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "858jaa11.chd", 0, MD5(e7b26f6f03f807a32b2e5e291324d582) SHA1(86f8bb393d3db3c3f492f007a5b4eaec58dfca09) )	/* ver 1.00 JA */
ROM_END

ROM_START( hmcompmx )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "858uab01.6a", 0x000000, 0x80000, CRC(F9C16675) SHA1(f2b50a3544f43af6fd987256a8bd4125b95749ef) )
	ROM_LOAD16_BYTE( "858uab02.8a", 0x000001, 0x80000, CRC(4E8F1E78) SHA1(88d654de4377b584ff8a5e1f8bc81ffb293ec8a5) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "858uaa03.19a", 0x000000, 0x80000, CRC(52B51A5E) SHA1(9f01e2fcbe5a9d7f80b377c5e10f18da2c9dcc8e) )
	ROM_LOAD16_BYTE( "858uaa04.20a", 0x000001, 0x80000, CRC(A336CEE9) SHA1(0e62c0c38d86868c909b4c1790fbb7ecb2de137d) )
	ROM_LOAD16_BYTE( "858uaa05.22a", 0x100000, 0x80000, CRC(2E14CF83) SHA1(799b2162f7b11678d1d260f7e1eb841abda55a60) )
	ROM_LOAD16_BYTE( "858uaa06.24a", 0x100001, 0x80000, CRC(2BE07788) SHA1(5cc2408f907ca6156efdcbb2c10a30e9b81797f8) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "858uaa07.22d", 0x000000, 0x80000, CRC(9D7C8EA0) SHA1(5ef773ade7ab12a5dc10484e8b7711c9d76fe2a1) )
	ROM_LOAD16_BYTE( "858uaa08.23d", 0x000001, 0x80000, CRC(F21C3F45) SHA1(1d7ff2c4161605b382d07900142093192aa93a48) )
	ROM_LOAD16_BYTE( "858uaa09.25d", 0x100000, 0x80000, CRC(99519886) SHA1(664f6bd953201a6e2fc123cb8b3facf72766107d) )
	ROM_LOAD16_BYTE( "858uaa10.27d", 0x100001, 0x80000, CRC(20AA7145) SHA1(eeff87eb9a9864985d751f45e843ee6e73db8cfd) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "858jaa11.chd", 0, MD5(e7b26f6f03f807a32b2e5e291324d582) SHA1(86f8bb393d3db3c3f492f007a5b4eaec58dfca09) )	/* ver 1.00 JA */
ROM_END

ROM_START( bm4thmix )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "847jaa01.6a", 0x000000, 0x80000, CRC(81138A1B) SHA1(ebe211126f871e541881e1670f56d50b058dead3) )
	ROM_LOAD16_BYTE( "847jaa02.8a", 0x000001, 0x80000, CRC(4EEB0010) SHA1(942303dfb19a4a78dd74ad24576031760553a661) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "847jaa03.19a", 0x000000, 0x80000, CRC(F447D140) SHA1(cc15b80419940d127a77765508f877421ed86ee2) )
	ROM_LOAD16_BYTE( "847jaa04.20a", 0x000001, 0x80000, CRC(EDC3E286) SHA1(341b1dc6ee1562b1ddf235a66ac96b94c482b67c) )
	ROM_LOAD16_BYTE( "847jaa05.22a", 0x100000, 0x80000, CRC(DA165B5E) SHA1(e46110590e6ab89b55f6abfbf6c53c99d28a75a9) )
	ROM_LOAD16_BYTE( "847jaa06.24a", 0x100001, 0x80000, CRC(8BFC2F28) SHA1(f8869867945d63d9f34b6228d95c5a61b193eed2) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "847jab07.22d", 0x000000, 0x80000, CRC(C159E7C4) SHA1(96af0c29b2f1fef494b2223179862d16f26bb33f) )
	ROM_LOAD16_BYTE( "847jab08.23d", 0x000001, 0x80000, CRC(8FF084D6) SHA1(50cff8c701e33f2630925c1a9ae4351076912acd) )
	ROM_LOAD16_BYTE( "847jab09.25d", 0x100000, 0x80000, CRC(2E4AC9FE) SHA1(bbd4c6e0c82fc0be88f851e901e5853b6bcf775f) )
	ROM_LOAD16_BYTE( "847jab10.27d", 0x100001, 0x80000, CRC(C78516F5) SHA1(1adf5805c808dc55de14a9a9b20c3d2cf7bf414d) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "847jaa11.chd", 0, MD5(47cb5c1b856aa11cf38f0c7ea4a7d1c3) SHA1(374d5d5340d4a8818577f9ae81021651d6ee3429) )	/* ver 1.00 JA */
ROM_END

ROM_START( hmcompm2 )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "988uaa01.6a", 0x000000, 0x80000, CRC(5E5CC6C0) SHA1(0e7cd601d4543715cbc9f65e6fd48837179c962a) )
	ROM_LOAD16_BYTE( "988uaa02.8a", 0x000001, 0x80000, CRC(E262984A) SHA1(f47662e40f91f2addb1a4b649923c1d0ee017341) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "988uaa03.19a", 0x000000, 0x80000, CRC(D0F204C8) SHA1(866baac5a6d301d5b9cf0c14e9937ee5f435db77) )
	ROM_LOAD16_BYTE( "988uaa04.20a", 0x000001, 0x80000, CRC(74C6B3ED) SHA1(7d9b064bab3f29fc6435f6430c71208abbf9d861) )
	ROM_LOAD16_BYTE( "988uaa05.22a", 0x100000, 0x80000, CRC(6B9321CB) SHA1(449e5f85288a8c6724658050fa9521c7454a1e46) )
	ROM_LOAD16_BYTE( "988uaa06.24a", 0x100001, 0x80000, CRC(DA6E0C1E) SHA1(4ef37db6c872bccff8c27fc53cccc0b269c7aee4) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "988uaa07.22d", 0x000000, 0x80000, CRC(9217870D) SHA1(d0536a8a929c41b49cdd053205165bfb8150e0c5) )
	ROM_LOAD16_BYTE( "988uaa08.23d", 0x000001, 0x80000, CRC(77777E59) SHA1(33b5508b961a04b82c9967a3326af6bbd838b85e) )
	ROM_LOAD16_BYTE( "988uaa09.25d", 0x100000, 0x80000, CRC(C2AD6810) SHA1(706388c5acf6718297fd90e10f8a673463a0893b) )
	ROM_LOAD16_BYTE( "988uaa10.27d", 0x100001, 0x80000, CRC(DAB0F3C9) SHA1(6fd899e753e32f60262c54ab8553c686c7ef28de) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "988jaa11.chd", 0, MD5(cc21d58d6bee58f1c4baf08f345fe2c5) SHA1(9ccc04973b035d20dada83842c8ee5387472870e) )	/* ver 1.00 JA */
ROM_END

ROM_START( bmdct )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "995jaa01.6a", 0x000000, 0x80000, CRC(2C224169) SHA1(0608469fa0a15026f461be5141ed29bf740144ca) )
	ROM_LOAD16_BYTE( "995jaa02.8a", 0x000001, 0x80000, CRC(A2EDB472) SHA1(795e44e56dfee6c5eceb28172bc20ba5b31c366b) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "995jaa03.19a", 0x000000, 0x80000, CRC(77A7030C) SHA1(8f7988ca5c248d0846ec22c0975ae008d85e8d72) )
	ROM_LOAD16_BYTE( "995jaa04.20a", 0x000001, 0x80000, CRC(A12EA45D) SHA1(9bd48bc25c17f885d74e859de153ec49012a4e39) )
	ROM_LOAD16_BYTE( "995jaa05.22a", 0x100000, 0x80000, CRC(1493FD98) SHA1(4cae2ebccc79b21d7e21b984dc6fe10ab3013a2d) )
	ROM_LOAD16_BYTE( "995jaa06.24a", 0x100001, 0x80000, CRC(86BFF0BB) SHA1(658280f78987eaee31b60a7826db6df105601f0a) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "995jaa07.22d", 0x000000, 0x80000, CRC(CE030EDF) SHA1(1e2594a6a04559d70b09750bb665d8cd3d0288ea) )
	ROM_LOAD16_BYTE( "995jaa08.23d", 0x000001, 0x80000, CRC(375D3D17) SHA1(180cb5ad4497b3745aa9317764f237b30a678b31) )
	ROM_LOAD16_BYTE( "995jaa09.25d", 0x100000, 0x80000, CRC(1510A9C2) SHA1(daf1ab26b7b6b0fe0123b3fbee68684157c2ce51) )
	ROM_LOAD16_BYTE( "995jaa10.27d", 0x100001, 0x80000, CRC(F9E4E9F2) SHA1(fe91badf6b0baeea690d75399d8c66fabcf6d352) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "995jaa11.chd", 0, MD5(8f5936d2b0b0914b5c88f5432c6cac21) SHA1(deed0fca533f3e56e04f9967f3f76145ca106f06) )	/* ver 1.00 JA */
ROM_END

ROM_START( bmcorerm )
	ROM_REGION( 0x100000, REGION_CPU1, 0 )		/* MC68EC020FG25 MPU */
	ROM_LOAD16_BYTE( "a05jaa01.6a", 0x000000, 0x80000, CRC(CD6F1FC5) SHA1(237cbc17a693efb6bffffd6afb24f0944c29330c) )
	ROM_LOAD16_BYTE( "a05jaa02.8a", 0x000001, 0x80000, CRC(FE07785E) SHA1(14c652008cb509b5206fb515aad7dfe36a6fe6f4) )

	ROM_REGION( 0x200000, REGION_GFX1, 0)		/* SPRITE */
	ROM_LOAD16_BYTE( "a05jaa03.19a", 0x000000, 0x80000, CRC(8B88932A) SHA1(df20f8323adb02d07b835da98f4a29b3142175c9) )
	ROM_LOAD16_BYTE( "a05jaa04.20a", 0x000001, 0x80000, CRC(CC72629F) SHA1(f95d06f409c7d6422d66a55c0452eb3feafc6ef0) )
	ROM_LOAD16_BYTE( "a05jaa05.22a", 0x100000, 0x80000, CRC(E241B22B) SHA1(941a76f6ac821e0984057ec7df7862b12fa657b8) )
	ROM_LOAD16_BYTE( "a05jaa06.24a", 0x100001, 0x80000, CRC(77EB08A3) SHA1(fd339aaec06916abfc928e850e33480707b5450d) )

	ROM_REGION( 0x200000, REGION_GFX2, 0 )		/* TILEMAP */
	ROM_LOAD16_BYTE( "a05jaa07.22d", 0x000000, 0x80000, CRC(4D79646D) SHA1(5f1237bbd3cb09b27babf1c5359ef6c0d80ae3a9) )
	ROM_LOAD16_BYTE( "a05jaa08.23d", 0x000001, 0x80000, CRC(F067494F) SHA1(ef031b5501556c1aa047a51604a44551b35a8b99) )
	ROM_LOAD16_BYTE( "a05jaa09.25d", 0x100000, 0x80000, CRC(1504D62C) SHA1(3c31c6625bc089235a96fe21021239f2d0c0f6e1) )
	ROM_LOAD16_BYTE( "a05jaa10.27d", 0x100001, 0x80000, CRC(99D75C36) SHA1(9599420863aa0a9492d3caeb03f8ac5fd4c3cdb2) )

	DISK_REGION( REGION_DISKS )			/* IDE HARD DRIVE */
	DISK_IMAGE( "a05jaa11.chd", 0, MD5(180f7b1b2145fab2d2ba717780f2ca26) SHA1(1a45e99667c158517d8edcd66453cd56631b5f6a) )	/* ver 1.00 JA */
ROM_END



/*************************************
 *
 *	Driver-specific init
 *
 *************************************/

static void init_djmain_common(void)
{
	if (new_memory_region(REGION_SOUND1, 0x80000 * 32, 0))
		return;

	/* spin up the hard disk */
	ide_controller_init(0, &ide_intf);

	state_save_register_int   ("djmain", 0, "sndram_bank",    &sndram_bank);
	state_save_register_UINT8 ("djmain", 0, "sndram",         memory_region(REGION_SOUND1), 0x80000 * 32);
	state_save_register_int   ("djmain", 0, "pending_vb_int", &pending_vb_int);
	state_save_register_UINT16("djmain", 0, "v_ctrl",         &v_ctrl,  1);
	state_save_register_UINT32("djmain", 0, "obj_regs",       obj_regs, sizeof (obj_regs) / sizeof (UINT32));

	state_save_register_func_postload(sndram_set_bank);
}

static DRIVER_INIT( beatmania )
{
	init_djmain_common();

	game_type = BEATMANIA;
}

static UINT8 beatmania_master_password[2 + 32] =
{
	0x01, 0x00,
	0x4d, 0x47, 0x43, 0x28, 0x4b, 0x29, 0x4e, 0x4f,
	0x4d, 0x41, 0x20, 0x49, 0x4c, 0x41, 0x20, 0x4c,
	0x49, 0x52, 0x48, 0x47, 0x53, 0x54, 0x52, 0x20,
	0x53, 0x45, 0x52, 0x45, 0x45, 0x56, 0x2e, 0x44
};

static DRIVER_INIT( hmcompmx )
{
	static UINT8 hmcompmx_user_password[2 + 32] =
	{
		0x00, 0x00,
		0x44, 0x42, 0x56, 0x4b, 0x3a, 0x34, 0x38, 0x2a,
		0x5a, 0x4d, 0x78, 0x3e, 0x74, 0x61, 0x6c, 0x0a,
		0x7a, 0x63, 0x19, 0x77, 0x73, 0x7d, 0x0d, 0x12,
		0x6b, 0x09, 0x02, 0x0f, 0x05, 0x00, 0x7d, 0x1b
	};

	init_beatmania();

	ide_set_master_password(0, beatmania_master_password);
	ide_set_user_password(0, hmcompmx_user_password);
}

static DRIVER_INIT( bm4thmix )
{
	static UINT8 bm4thmix_user_password[2 + 32] =
	{
		0x00, 0x00,
		0x44, 0x42, 0x29, 0x4b, 0x2f, 0x2c, 0x4c, 0x32,
		0x48, 0x5d, 0x0c, 0x3e, 0x62, 0x6f, 0x7e, 0x73,
		0x67, 0x10, 0x19, 0x79, 0x6c, 0x7d, 0x00, 0x01,
		0x18, 0x06, 0x1e, 0x07, 0x77, 0x1a, 0x7d, 0x77
	};

	init_beatmania();

	ide_set_user_password(0, bm4thmix_user_password);
}

static DRIVER_INIT( hmcompm2 )
{
	static UINT8 hmcompm2_user_password[2 + 32] =
	{
		0x00, 0x00,
		0x3b, 0x39, 0x24, 0x3e, 0x4e, 0x59, 0x5c, 0x32,
		0x3b, 0x4c, 0x72, 0x57, 0x69, 0x04, 0x79, 0x65,
		0x76, 0x10, 0x6a, 0x77, 0x1f, 0x65, 0x0a, 0x16,
		0x09, 0x68, 0x71, 0x0b, 0x77, 0x15, 0x17, 0x1e
	};

	init_beatmania();

	ide_set_master_password(0, beatmania_master_password);
	ide_set_user_password(0, hmcompm2_user_password);
}

static DRIVER_INIT( bmdct )
{
	static UINT8 bmdct_user_password[2 + 32] =
	{
		0x00, 0x00,
		0x52, 0x47, 0x30, 0x3f, 0x2f, 0x39, 0x54, 0x5e,
		0x4f, 0x4b, 0x65, 0x3e, 0x07, 0x6e, 0x6c, 0x67,
		0x7d, 0x79, 0x7b, 0x16, 0x6d, 0x73, 0x65, 0x06,
		0x0e, 0x0a, 0x05, 0x0f, 0x13, 0x74, 0x09, 0x19
	};

	init_beatmania();

	ide_set_master_password(0, beatmania_master_password);
	ide_set_user_password(0, bmdct_user_password);
}

static DRIVER_INIT( bmcorerm )
{
	static UINT8 bmcorerm_user_password[2 + 32] =
	{
		0x00, 0x00,
		0x44, 0x42, 0x56, 0x4b, 0x3f, 0x4d, 0x4a, 0x27,
		0x5a, 0x52, 0x0c, 0x3e, 0x6a, 0x04, 0x63, 0x6f,
		0x72, 0x64, 0x72, 0x7f, 0x1f, 0x73, 0x17, 0x04,
		0x05, 0x09, 0x14, 0x0d, 0x7a, 0x74, 0x7d, 0x7a
	};

	init_beatmania();

	ide_set_master_password(0, beatmania_master_password);
	ide_set_user_password(0, bmcorerm_user_password);
}



/*************************************
 *
 *	Game drivers
 *
 *************************************/

GAME( 1997, bm1stmix, 0,        djmain,   bm1stmix,  beatmania, ROT0, "Konami", "beatmania (ver JA-B)" )
GAME( 1998, bm2ndmix, 0,        djmain,   bm1stmix,  beatmania, ROT0, "Konami", "beatmania 2nd MIX (ver JA-B)" )
GAME( 1998, bm2ndmxa, bm2ndmix, djmain,   bm1stmix,  beatmania, ROT0, "Konami", "beatmania 2nd MIX (ver JA-A)" )
GAME( 1999, bmcompmx, 0,        djmain,   bmcompmx,  beatmania, ROT0, "Konami", "beatmania complete MIX (ver JA-B)" )
GAME( 1999, hmcompmx, bmcompmx, djmain,   bmcompmx,  hmcompmx,  ROT0, "Konami", "hiphopmania complete MIX (ver UA-B)" )
GAME( 1999, bm4thmix, 0,        djmain,   bm4thmix,  bm4thmix,  ROT0, "Konami", "beatmania 4th MIX (ver JA-A)" )
GAME( 2000, hmcompm2, 0,        djmain,   hmcompm2,  hmcompm2,  ROT0, "Konami", "hiphopmania complete MIX 2 (ver UA-A)" )
GAME( 2000, bmdct,    0,        djmain,   bmdct,     bmdct,     ROT0, "Konami", "beatmania f. Dreams Come True (ver JA-A)" )
GAME( 2000, bmcorerm, 0,        djmain,   beatmania, bmcorerm,  ROT0, "Konami", "beatmania CORE REMIX (ver JA-A)" )
